June 4th - 3 vs 3 Tournament POSTPONED
Due to the high level of interest from players, recommendations from the community, and in order to accommodate everyone interested in participating, we’ve decided to turn June 4th into the official public Grand Opening of the server instead of the tournament date.
The Clan [AFK] Tournament has been rescheduled to June 18th.
We appreciate everyone’s support and enthusiasm, and we’re looking forward to both the launch and the tournament.
Please continue to RSVP if you are interested in participating in the tournament.
If your current wipe has slowed down, your base has been raided, or you’re looking for a second wipe experience, please consider joining us for the public opening on June 4th.
Disclaimer — Subject to Change
All rules, schedules, server settings, tournament structures, and event details are subject to change at the discretion of Clan [AFK]. Participants are expected to act reasonably, maintain competitive integrity, and respect the spirit of the event.
General Server Info
Direct Connect: connect 172.240.87.149:23685
Server Name: Clan [AFK]’s No Man’s Land
Website: clanafk.com
Discord: afkclandiscord.com
Wipe & Tournament Information
Server Launch / Wipe Date: June 4 — 12 PM PDT / 3 PM EDT
Format: 3v3 Competitive Teams
Team Size Limit: Maximum 3 Players Per Team
*Solo's & Duo's are permitted but discouraged.
Server Settings
Team Limit: 3 Players Maximum
Gather Rates: 1.5 x Stone / 2 x Wood
Time of Day (TOD): Combined with 5 Min Nights
Shared Blueprints: Enabled
Custom Made Map
Online Raiding Focus
No Offlining
PvP Focused
Active Moderation
Competitive Event Tracking
Custom Server Branding
Rules
Online Raid Rules
No offlining permitted
Raids only allowed when 1 defenders are online
Active PvP encouraged
Counter raids allowed
Defenses and ambushes allowed
Competitive Integrity Rules
No team alliances
No roster swapping during events
No combat logging abuse
No intentional despawning during raids
Sportsmanship expected from all teams
Turret & Base Limits
Maximum 4 auto turrets per main base
Maximum 1 turret on raid bases
Scoring
Successful Online Raids — 25 Points
*Raiders may loot only. The defending team’s TC and Workbench must be returned or left intact.
Allowing players to keep their base and Workbench helps promote server population and keeps teams active after raids.
Successful raid defenses- 15
Counter-raid victories- 10
Locked crate captures- 10
Bradley APC kills- 10
Patrol Helicopter kills- 15
1st Hours Played- 30
2nd Hours Played- 20
3rd Hours Played- 10
1st KD Placement- 20 (Min - 8 hrs played)
2nd KD Placement- 15 (Min - 8 hrs played)
3rd KD Placement- 10 (Min - 8 hrs played)
Worst KD - 10 (Min - 4 hrs played)
Top Mushroom Picker- 50
Top Sulfur Collector- 15
Top Hemp Farmer- 30
1st Place Reward & Door Prizes Day 2
1st Place Reward — 3x DLC’s
Equivalent in value to the Rust Arctic Hazmat Suit DLC.
(1 DLC per team member. Duos and solo players will not receive additional DLCs.)
Day 2 Door Prizes
Two random players with a minimum of 6 hours playtime will receive a random reward on Day 2.
Interested in contributing or sponsoring? Contact [AFK]Duke.
